Computer games have traditionally been developed with men in mind. Sadia Bashir from Pakistan is breaking with this tradition. She is the owner of PixelArt Games Academy and a member of Forbes’ 30 under 30 for Asia 2018.
Working towards bridging the gap between industry demand and education by providing training in video game development, Sadia has been in the field since she was 13 years old.
Intel is also working towards the same goal as Sadia, having recently invested USD300 million towards gender diversity in the gaming sector.
Will the gaming industry embrace gender diversity?
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